This course is only open to U.S. state, local, tribal, and territorial law enforcement agencies, prosecutors, and judges.
Course Description: Since 2002, gaming consoles have developed from simple, single-function machines into sophisticated multimedia entertainment and communication systems, containing personal information and interaction histories between users. Due to the popularity of gaming consoles among all ages, it is important for state, local, tribal and territorial criminal justice agents to understand how gaming consoles are abused to facilitate real-world crimes. This course identities the types of data accessible from gaming consoles and how to leverage data extracted from the consoles to obtain attribution and for intelligence purposes. The course also provides information about how to navigate online gaming platforms and forums such as Discord and PC gaming launchers, which can provide player account information, between users and ink them to additions sources or attributable data.
At the end of the course, participants will be able to:
- Define and distinguish between various cyber threats present in online gaming both within the games themselves and on clearnet platforms such as Discord.
- Describe the major types of gaming consoles, the components ot the gaming ecosystem, and the ways they are used in the commission of a crime
- Recognize sources of identifiable information available in gaming consoles and platforms that can be used in criminal in investigations.
Upon successful completion of the course, participants will receive a certificate of course completion